This story of a tiny mouse captures the Christmas spirit as she collects presents for her own Christmas evening and overcomes multiple puzzles to reunite with her family at the top of the house. The game was developed as an exercise for the upcoming Global Game Jam 2025 and was created in collaboration with my fellow students Jessica Röll, Delia Wagner and Thomas Kontny during the course Spieleentwurf led by Prof. Dominik Wilhelm at the Harz University. The theme of the project was build your way out, and the game was completed within 14 days.
Download this project here.
Tiny Paws - Full Walkthrough
A festive Christmas-themed room designed to create a cozy, inviting atmosphere and serve as the game's introduction. All rooms were fully crafted by us using external assets.
The children's room is designed to feel more adventurous, featuring puzzles and jump 'n' run elements to convey the core spirit of the game concept.
The attic represents the final sequence, where the mouse reaches its goal and celebrates a festive gathering with its family.
A core element of TinyPaws is the ability to move objects. We fully implemented the animation and sliding logic ourselves with Unreal Engine, as well as a reset button to return nearby objects to their default positions.
References are attached here.