In this game, a ghost and a human work together to escape from a Victorian castle. Both characters are played in first-person perspective, each offering a unique viewpoint. The multiplayer functionality is developed using the Steam subsystem. The game was developed as an exercise for the upcoming Global Game Jam 2025 and was created in collaboration with my fellow students Jessica Röll, Zelio José Magul and Nicholas Klatte during the course Spieleentwurf led by Prof. Dominik Wilhelm at the Harz University. The theme of the project was meanwhile, and the game was completed within 21 days.
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Human & Ghost Perspektice (Full Walkthrough)
The first puzzle begins in the bedroom. There are items that the person can examine, and upon closer inspection, these items reveal symbols. Meanwhile, the ghost, capable of flying and passing through walls, discovers additional symbols on the room's walls. It can make its presence known in different ways once the correct symbols have been found on the objects. When these three items are placed on the busts, the puzzle is solved.
The puzzle in the dining area is a matching puzzle. Only the ghost can view the menu, so he must communicate to the person which drink should be served with which dish by lighting up the corresponding lights. Another highlight in this level is the animal pelts, which appear to the ghost as ghostly animal entities.
The crypt is a chamber filled with various sarcophagi, an altar, and a series of intricate symbols. The person and the spirit must work together to destroy the correct seal on the proper coffin. The puzzle can be solved by counting the correct number of points on the symbols. Once all the mirrors are positioned correctly, the beam from the statue will strike the right seal, releasing the spirit and unlocking the exit to the house.
Human Perspektives (Full Walkthrough)
Ghost Perspektives (Full Walkthrough)
References are attached here.